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add___123

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add___123 last won the day on February 23

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  1. Yeah none of that stuff should have been allowed anyway, so we should definitely move forward with the partnership
  2. add___123

    houmd apport

    the next person to reply is mega poo
  3. Name: Connor Bio: "My name is Connor. I'm the android sent by CyberLife." Link: https://steamcommunity.com/sharedfiles/filedetails/?id=1697736161
  4. Name: Markus Bio: "We are alive and we wanna be free!" Link: https://steamcommunity.com/sharedfiles/filedetails/?id=1749426524
  5. Make quests refresh without the need for reconnecting (maybe an end of round hook for simplicity) Add the ability to deselect DNA samples Make default number of currency selected in trade and crafting 1 instead of max (I want to trade or use a single currency much more often than all at once) Have Lightsaber display color code in name/description Make named guns show the gun type somewhere in the description so that imgur screenshots include that info Make Quests, Trade, and Craft tabs nameable like the rest Make the currency used in crafting deselect after doing a craft (To completely reset the crafting menu) Edit trade chat so that it actually saves the text when closing and reopening the inventory Make quest progress say (x remaining out of n) rather than the percentage (I feel like the progress bar shows the percentage visually well enough, this one is just more my opinion) Give Golden Pan an inventory icon (and any others that don't have them, I only know of golden pan though) Make it so that you can take an item out of the buffer tab without the following buffer items being mandatory to take out as well Make Incendiary Grenade stop saying "Incediary Grenada" Change Acidic Droplet's lore description to "What has Yaari..." instead of "What have Yaari..." unless that's intentionally plural (This one is also just opinion but) Change Reflective Die's lore description to be less confusing (The farmer won a bet, but then won another bet?) Change Glass Quill's lore description from "...even made, what will..." to "...even made. What will..." Make it so that consumed pink eggs collected on the last round of the map activate the event round on the first round of the next map, if feasible Reorder the scoreboard suspicion markers (KOS, Suspect, etc.) so that they're in the classic scoreboard order Change currency pick-up messages so that when you pick up something that starts with a vowel, the message uses "an" instead of "a" When putting in a crafting ingredient that is incompatible with the others, have it remove the ingredient rather than closing the whole menu When a quest reward is more than one of a currency, have the currency pickup message reflect that with a "× 5" message or something like that When putting an item into trade or crafting, make the item instantly get "dropped" from the the cursor after being put into the offer/craft instead of having it so that the item must be manually put back into the inventory Change the outline size slider in the f1 menu to have bounds from 1.00 to 2.00 instead of 1.00 to 10.00 (2.00 is already too high to play with but it's better than 10.00 which makes them consume half the screen) Give some way to distinguish between different sub-types of models in the inventory (Different jacket model masks, big boss model paints, etc.) Make it so that more common items get trashed faster or make a slider setting that can be used to set the speed of the trashing Add a toggle setting that makes the stat roll range always display (similar to holding ctrl when hovering over a weapon) Make rejuv health amount healed not give a stat roll range, since it is always 15 or 10 or 5 (Although I understand that it's that way because the amount healed is based on the mod tier so it's probably not really a quick fix) Make shard attribute description consistent with ending punctuation. (Some, such as "You can get up to X modifiers on this item." and "This always rolls Cycle I." and "This gun is unique. It cannot roll mods." end in a period, while others, such as "Crafted from X, Y, and Z shards" and "This gun seems to roll better damage modifers" and "This gun seems to roll Damage over Time modifers 2x as often" do not end in a period)
  6. itsmeaddof123#0773 Nathan is attractive
  7. I think these ideas have some potential. I'm not a big fan of Hesitant, but the others are interesting!
  8. Maybe make Virginia 1 bhop and Virginia 2 non-bhop? etc.
  9. Hey guys, I have some April Fool's ideas for all of you. Here's an album full of prank ideas: 1: Mayo Donuts 2: Scent Surprise 3: Caramel Onion Too lazy to come up with clever names for the rest of them so here's the rest: https://tinyurl.com/vleg2cu https://tinyurl.com/rck6jll https://tinyurl.com/th64tqf https://tinyurl.com/ue3puea Enjoy!
  10. At one point Meepen said he wanted quest ideas that were non-repetitive so here you go. Some of these are more convoluted than others so take it with a grain of salt. Let me know what you guys think. My favorites: Resourceful Get X kills with guns that aren't yours Job Well Done Kill X traitors whose DNA you had Flawless Win X rounds without taking any damage Elephant-Like Win X rounds without jumping Quick Work Win X rounds as a traitor in less than a minute Decent: Heavyweight Kill X people by landing on their heads Dog Fight Kill X people who are in the air, while in the air Trench Warfare Kill X people who are crouching, while crouching Vengeance Kill X people who have killed fellow traitors Just brainstorming: Confused Pick up DNA leading to yourself (In this section because that's not something you really do on accident) Pacifist Win X rounds without dealing any damage (In this section because this would be a round where you do nothing) I'll post more if I think of any more.
  11. Retribution: If killed while holding this weapon, your attacker will take X damage Revenge: Deals X% more damage to someone who has killed a teammate Defense: Deals X% more damage to someone who has hurt you
  12. Breen from Half Life 2
  13. Kleiner from Half Life 2
  14. Hey guys, I had an idea for a gun that I think would be a fun addition to the server. This would be a Mystery Gun that turns into a random non-unique primary weapon each round. The weapon itself would have a rarity, a mod limit, and crafted effects if crafted, and the mods could be rolled like normal on the gun. With droplets, hearts, dice, and whatever, one could roll good stats onto their mystery gun and use it to play with a different, random gun each round. I think this would be fun because the owner of a gun like this would be able to try out good guns of different types instead of just the smaller handful of expensive guns that they normally would have. Example Mystery Gun: Please give me constructive feedback, thanks.
  15. Tank I-III Speed is reduced by X% while holding this weapon but weapon damage is increased by Y% OR Speed and damage received are reduced by X% while holding this weapon
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