The round is changed to murder mystery. 1-2 players spawn as murderer and 1 sherrif. The rest are bystanders. Bystanders can get a gun by finding 5 dropped weapons on the ground. The sheriff has a 1 shot revolver with 1 shot per reload and if kills inno they both die.
One innocent is replaced with jester and if the jester is killed by anybody. They win, the T's will also see a pink J above their head.
A briefcase will spawn on the map and can be picked up by players. When picked up you will be outlined to all players and can be killed by them punching you. When picking up you get fully healed. The player who has had it for the longest at the end of the round wins.
These are all event rounds from my old forum post from last year, I'll most likely come up with some more later but for now I'll just put these.
Everyone is given a different player's loadout for the round.
One player starts as a zombie, hitting another player infects them. Zombies win by turning everyone into zombies, players win by surviving for the duration of the round.
One player starts with much more health and a powerful weapon (something similar to the laser fists?), everyone must eliminate them to win.
Hi everyone, as part of my upcoming Round Overhaul Update I'm going to be adding multiple new rounds, and I'd like community input and ideas. As of right now, we have two types of rounds: Event Rounds like the Christmas round, the Monkey round, and the Bunny round, which come seasonally and completely change the game from TTT. We also have Mini-Events like Droplet Rain, Shooting Stars, and Chance Dice, which stay year-round and don't change the game from TTT. With this next update I'll be introducing Random Rounds which will stay year-round, occur semi-randomly, and change the game from TTT. Examples of these may include Team Deathmatch, Free-For-All, Last Man Standing, etc.
If you have any ideas for Mini-Events, Random Rounds, and/or Event Rounds then please post them here or in the channel I create on discord. Thanks!